| Description | Effect |
|---|
| runscript pc_immortal |
God Mode. (You will still take damage, but will not die.) |
| runscript killallhostiles |
Kills all hositle creatures in area. |
| runscript zz_money X |
X is the amount of Copper you wish to add. 1000 is 1 Gold. |
| runscript addxp X |
X is the amount of XP you wish to add. |
| runscript zz_addparty NPCname |
Add party member by name |
| runscript zz_addapproval X YY |
Add to a companion approval rating, X = companion, YY = Amount |
| runscript zz_addparty |
Allows player to break the party companion limit |
| runscript healplayer |
Heals player/party |
| runscript chargen |
Origin screen |
| runscript selectparty |
Party select screen |
| runscript zz_dropparty |
Removes entire party |
| runscript zz_talk_nearest |
Talk to nearest NPC |
| runscript zz_pre_strategy |
Teleports player and party to Duncan's fire in Ostagar |
| runscript zz_pre_demo2 |
Teleports player and party to Ostagar |
| runscript ai off |
Turns off AI |
| runscript addtalent [number] |
Adds the talent or spell corresponding to the number to your character |
| runscript bowlingforferelden |
Knocks back enemies and forms a shield around you. |
| runscript removetalent xxx |
Removes the talent with the ID = xxx from the character personal profile. |
| runscript wizard |
Turns you into a Level 2 Mage |
| runscript rogue |
Turns you into a level 2 Rogue |
| runscript warrior |
Turns you into a Level 2 Warrior |
| runscript cheater |
Adds all achievments to your player profile |
| runscript zz_party_addgifts |
Adds the plot sensitive party member gifts to your inventory |
| runscript zz_cli_debug |
Jumps you to the climax at redcliffe castle (use at own risk) |
| runscript zz_reveal_map |
Removes any ghosting from the map on your map screen |
| runscript zz_jump_around |
Teleports you to random locations on the current map |
| runscript supercrit player |
Adds 1000 health/mana/stamina to your main character. |
| runscript zz_givearmor |
Creates all Dragonbone Legion armor in the PC's inventory. |
| runscript zz_createrunes |
Creates one of every rune type, as well as the Oathkeeper Sword in the PC's inventory. |
| Runscript zz_upgrade |
Brings up the Enchantment Menu |
| runscript ai abilities 0 |
Perceived enemies can't use special abilities. |
| runscript injury remparty |
Removes all injuries from party. |
| runscript injury remall |
Removes all injuries from self. |
| runscript zz_arl_debug |
Starts the Arl Eamon Debug Helper Script which allows modification of plot states and teleporting. |
| runscript chargen 0 |
Starts the character generation interface |
| runscript chargen 1 |
Starts the character level up interface |
| runscript zz_cir_debug |
Starts the Circle of Magi Debug Helper Script which allows modification of plot states and teleporting. |
| runscript zz_orz_debug |
Starts the Paragon of her Kind Debug Helper Script which allows modification of plot states and teleporting. |
| runscript zz_pre_debug |
Starts the Prelude Debug Helper Script which allows modification of plot states and teleporting. |
| runscript zz_urn_debug |
Starts the Urn of Sacred Ashes which allows modification of plot states and teleporting. |
| runscript ai on |
Turns on AI. |
| runscript zz_add_skills3 |
Adds 3 Skill Points. They are visible after saving and reloading the game. |
| runscript zz_starmetal_sword |
Adds both the 1H & 2H Starfang swords into the player's inventory (must have the Warden's Keep DLC) |
| runscript e3_addparty |
Adds Jory and Daveth to party |
| runscript zz_party_addgifts |
Adds the following gifts to inventory: - Antivan Leather Boots, Dalish Gloves, Alistair's Mother's Amulet, Duncan's Shield, Andraste's Grace, Cute Nug |
| runscript zz_set_trap |
Adds traps to inventory |
| runscript zz_camp_debug |
Allows you to set the plot flag for and start the camp ambush, as well as teleport to the first camp you make. |
| runscript zz_deathblow |
Causes your character to animate a random finishing blow based on what weapon you have currently equipped. Weapons without a finishing blow will cause |
| runscript zz_getparty |
Gathers all immediate party members |
| runscript zz_supercrit player |
Gives the plater 1000 mana, 1000 health, 50 Strength, and 50 Dexterity |
| runscript dbg_setattrib [attrib] [value] |
Gives you a 180 sec. buff where [attrib] is a number from 1 to 6 (1 being str, 2 dex, etc. in order) and [value] is the amount by which you want the b |
| runscript zz_char_creation |
Opens the character creator screen. Warning! This will override your game and you will lose all progress |
| runscript levelparty ? |
resets party level, stats, etc. Adds assorted items to inventory. Removes and destroys all equipped items (unequipped items still may be overwritten b |
| runscript zz_dlc_debug |
Starts some Test Script which allows some modifications of plot states and teleporting. |
| runscript zz_den_debug |
Starts the Denerim Debug Helper Script which allows modification of plot states and teleporting around Denerim and the Landsmeet |
| runscript zz_epi_debug |
Starts the Epilogue Debug and allows changing plot states and starting the epilogue immediately. |
| runscript zz_lot_debug |
Starts the Lothering Debug Helper Script which allows modification of plot states and teleporting. |
| runscript zz_ntb_debug |
Starts the Nature of the Beast Debug Helper Script which allows modification of plot states and teleporting. |
| runscript zz_ran_debug |
Starts the Random Encounters Debug Helper Script which allows modification of plot states and teleporting. |
| runscript zz_wmp_debug |
Starts the World Map Debug Helper Script which allows altering the main plot states and finish any of the main quests immediately. |
| runscript zz_eurodemo_end |
Teleports player and party to Dalish Camp |
| runscript zz_jump_around |
Teleports you to set teleport points on the current map. |
| runscript zz_economizer |
Unequips all gear you're wearing. |
| Add party member by name |
runscript zz_addparty NPCname |
| Add to a companion approval rating, X = companion, YY = Amount |
runscript zz_addapproval X YY |
| Adds 3 Skill Points. They are visible after saving and reloading the game. |
runscript zz_add_skills3 |
| Adds all achievments to your player profile |
runscript cheater |
| Adds both the 1H & 2H Starfang swords into the player's inventory (must have the Warden's Keep DLC) |
runscript zz_starmetal_sword |
| Adds Jory and Daveth to party |
runscript e3_addparty |
| Adds the following gifts to inventory: - Antivan Leather Boots, Dalish Gloves, Alistair's Mother's Amulet, Duncan's Shield, Andraste's Grace, Cute Nug |
runscript zz_party_addgifts |
| Adds the plot sensitive party member gifts to your inventory |
runscript zz_party_addgifts |
| Adds the talent or spell corresponding to the number to your character |
runscript addtalent [number] |
| Adds traps to inventory |
runscript zz_set_trap |
| Allows player to break the party companion limit |
runscript zz_addparty |
| Allows you to set the plot flag for and start the camp ambush, as well as teleport to the first camp you make. |
runscript zz_camp_debug |
| Brings up the Enchantment Menu |
Runscript zz_upgrade |
| Causes your character to animate a random finishing blow based on what weapon you have currently equipped. Weapons without a finishing blow will cause |
runscript zz_deathblow |
| Creates all Dragonbone Legion armor in the PC's inventory. |
runscript zz_givearmor |
| Creates one of every rune type, as well as the Oathkeeper Sword in the PC's inventory. |
runscript zz_createrunes |
| Gathers all immediate party members |
runscript zz_getparty |
| Gives the plater 1000 mana, 1000 health, 50 Strength, and 50 Dexterity |
runscript zz_supercrit player |
| Gives you a 180 sec. buff where [attrib] is a number from 1 to 6 (1 being str, 2 dex, etc. in order) and [value] is the amount by which you want the b |
runscript dbg_setattrib [attrib] [value] |
| God Mode. (You will still take damage, but will not die.) |
runscript pc_immortal |
| Heals player/party |
runscript healplayer |
| Jumps you to the climax at redcliffe castle (use at own risk) |
runscript zz_cli_debug |
| Kills all hositle creatures in area. |
runscript killallhostiles |
| Knocks back enemies and forms a shield around you. |
runscript bowlingforferelden |
| Opens the character creator screen. Warning! This will override your game and you will lose all progress |
runscript zz_char_creation |
| Origin screen |
runscript chargen |
| Party select screen |
runscript selectparty |
| Perceived enemies can't use special abilities. |
runscript ai abilities 0 |
| Removes all injuries from party. |
runscript injury remparty |
| Removes all injuries from self. |
runscript injury remall |
| Removes any ghosting from the map on your map screen |
runscript zz_reveal_map |
| Removes entire party |
runscript zz_dropparty |
| Removes the talent with the ID = xxx from the character personal profile. |
runscript removetalent xxx |
| resets party level, stats, etc. Adds assorted items to inventory. Removes and destroys all equipped items (unequipped items still may be overwritten b |
runscript levelparty ? |
| Starts some Test Script which allows some modifications of plot states and teleporting. |
runscript zz_dlc_debug |
| Starts the Arl Eamon Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_arl_debug |
| Starts the character generation interface |
runscript chargen 0 |
| Starts the character level up interface |
runscript chargen 1 |
| Starts the Circle of Magi Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_cir_debug |
| Starts the Denerim Debug Helper Script which allows modification of plot states and teleporting around Denerim and the Landsmeet |
runscript zz_den_debug |
| Starts the Epilogue Debug and allows changing plot states and starting the epilogue immediately. |
runscript zz_epi_debug |
| Starts the Lothering Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_lot_debug |
| Starts the Nature of the Beast Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_ntb_debug |
| Starts the Paragon of her Kind Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_orz_debug |
| Starts the Prelude Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_pre_debug |
| Starts the Random Encounters Debug Helper Script which allows modification of plot states and teleporting. |
runscript zz_ran_debug |
| Starts the Urn of Sacred Ashes which allows modification of plot states and teleporting. |
runscript zz_urn_debug |
| Starts the World Map Debug Helper Script which allows altering the main plot states and finish any of the main quests immediately. |
runscript zz_wmp_debug |
| Talk to nearest NPC |
runscript zz_talk_nearest |
| Teleports player and party to Dalish Camp |
runscript zz_eurodemo_end |
| Teleports player and party to Duncan's fire in Ostagar |
runscript zz_pre_strategy |
| Teleports player and party to Ostagar |
runscript zz_pre_demo2 |
| Teleports you to random locations on the current map |
runscript zz_jump_around |
| Teleports you to set teleport points on the current map. |
runscript zz_jump_around |
| Turns off AI |
runscript ai off |
| Turns on AI. |
runscript ai on |
| Turns you into a Level 2 Mage |
runscript wizard |
| Turns you into a level 2 Rogue |
runscript rogue |
| Turns you into a Level 2 Warrior |
runscript warrior |
| Unequips all gear you're wearing. |
runscript zz_economizer |
| X is the amount of Copper you wish to add. 1000 is 1 Gold. |
runscript zz_money X |
| X is the amount of XP you wish to add. |
runscript addxp X |
| Description | Effect |
|---|
| A Dark Promise (30) |
Defeated the archdemon and, through a dark ritual with Morrigan, spared your own life |
| Accomplished Rogue (15) |
Main character learned all Rogue talents |
| Accomplished Warrior (15) |
Main character learned all Warrior talents |
| Annulment Invoker (20) |
Sided with the templars in "Broken Circle" |
| Archery Master (15) |
Main character learned all Archery talents |
| Archmage (25) |
Main character achieved level 20 as a mage |
| Battery (10) |
Killed 50 enemies using the Assault talent |
| Bhelen's Ally (20) |
Sided with Bhelen in "A Paragon of Her Kind" |
| Blackstone Auxillary (20) |
Completed a job-board quest for the Blackstone Irregulars |
| Blight-Queller (30) |
Killed 1000 darkspawn |
| Bloodied (15) |
Completed an origin story without the main character ever falling in battle |
| Bully (10) |
Succeeded at five difficult Intimidate attempts |
| Casteless (10) |
Completed the Dwarf Commoner origin story |
| Ceremonialist (20) |
Defied the Cult of Andraste in "The Urn of Sacred Ashes" |
| Clever (10) |
Set a trap |
| Conjurer (15) |
Main character learned all Creation spells |
| Conscripted (10) |
Completed the City Elf origin story |
| Corrupted (10) |
Completed the Dalish Elf origin story |
| Crafty (15) |
Crafted 25 items |
| Crusher (10) |
Killed 50 enemies using the Mighty Blow talent |
| Defender (20) |
Preserved the lives of half the troops at Denerim's gates in "The Final Battle" |
| Dragonslayer (30) |
Defeated the dragon guarding the Urn of Sacred Ashes |
| Dual-Weapon Master (15) |
Main character learned all Dual Weapon talents |
| Easily Sidetracked (30) |
Completed 75% of all side-quests |
| Easy Lover (10) |
Experienced the thrill of romance with Zevran |
| Educated (15) |
Used a tome to improve the main character's attributes, talents, spells, or skills |
| Elementalist (15) |
Main character learned all Primal spells |
| Elite (30) |
Main character learned two specializations |
| First Knight (10) |
Experienced the thrill of romance with Alistair |
| Grey Warden (20) |
Killed 100 darkspawn |
| Harrowed (10) |
Completed the Magi origin story |
| Harrowmont's Ally (20) |
Sided with Harrowmont in "A Paragon of Her Kind" |
| Heavy Hitter (10) |
Main character inflicted 250 damage with a single hit |
| Hero of Redcliffe (20) |
Completed "The Arl of Redcliffe" |
| Hexer (15) |
Main character learned all Entropy spells |
| Hopelessly Romantic (20) |
Experienced all possible romances |
| I'm Kind of a Big Deal (30) |
Completed the entire game without the main character ever falling in battle |
| Indestructible (25) |
Completed "The Landsmeet" without the main character ever falling in battle |
| Insidious (15) |
Set 25 traps |
| Kinslayer (10) |
Completed the Dwarf Noble origin story |
| Last of the Wardens (20) |
Completed Ostagar |
| Last of Your Line (10) |
Completed the Human Noble origin story |
| Liberator (20) |
Destroyed the Anvil of the Void |
| Lightning Reflexes (15) |
Disabled 25 traps |
| Lockpicker (10) |
Picked the lock on a chest or door |
| Magic Sympathizer (20) |
Sided with the mages in "Broken Circle" |
| Master Lockpicker (15) |
Picked the locks on 50 chests or doors |
| Master of Arms (25) |
Main character achieved level 20 as a warrior |
| Master Warden (25) |
Killed 500 darkspawn |
| Menacing (20) |
Succeeded at 10 difficult Intimidate attempts |
| Mercenary (20) |
Completed 15 job-board quests |
| Nimble (10) |
Disabled a trap |
| Perfectionist (40) |
Discovered all possible endings |
| Persuasive (10) |
Succeeded at five difficult Persuasion attempts |
| Pickpocket (10) |
Successfully picked someone's pocket |
| Pilgrim (20) |
Completed a Chanter's Board quest |
| Poacher (20) |
Sided with the elves in "Nature of the Beast" |
| Pragmatist (20) |
Preserved the Anvil of the Void |
| Rabble-Rouser (20) |
Completed "The Landsmeet" |
| Recruiter (20) |
Recruited all party members |
| Redeemer (30) |
Allowed Loghain to make a great sacrifice in defense of Ferelden |
| Resilient (25) |
Completed Ostagar without the main character ever falling in battle |
| Sacreligious (20) |
Sided with the Cult of Andraste in "The Urn of Sacred Ashes" |
| Shadow (25) |
Main character achieved level 20 as a rogue |
| Sharpshooter (10) |
Killed 50 enemies using the Arrow of Slaying talent |
| Shield Master (15) |
Main character learned all Weapon and Shield talents |
| Silver-Tongued (20) |
Succeeded at 25 difficult Persuasion attempts |
| Slayer (20) |
Sided with the werewolves in "Nature of the Beast" |
| Standard-Bearer (20) |
Used the Grey Warden treaties to recruit all possible allies |
| Streetwise (20) |
Completed a job-board quest for the elusive "K," "D," or "R" |
| Tactician (20) |
Main character killed 250 enemies without them inflicting damage |
| Thaumaturgist (15) |
Main character learned all Spirit spells |
| The Collective Friend (20) |
Completed a job-board quest for the mages' collective |
| The Punisher (10) |
Killed 50 enemies using the Punisher talent |
| The Ultimate Sacrifice (30) |
Made the ultimate sacrifice in defense of Ferelden |
| Tinkerer (10) |
Crafted an item |
| Traveler (30) |
Set foot in every area in the game |
| Two-Handed Weapon Master (15) |
Main character learned all Two-Handed talents |
| Veteran (20) |
Main character learned a specialization |
| Warden-Commander (30) |
Commanded Alistair to make a great sacrifice in defense of Ferelden |
| Whirling Dervish (10) |
Killed 50 enemies using the Whirlwind talent |
| Wine, Woman, and Song (10) |
Experienced the thrill of romance with Leliana |
| Witch Gone Wild (10) |
Experienced the thrill of romance with Morrigan |
During level up at the attribute screen first ADD points to the attribute you want to eventually take away from. Then press the "Reset" button. Now you can take away the number of points you added from that attribute and redistribute to a new attribute.
For example; lets say your character has 16 str and 16 dex when you level up. You want to take 3 dex away and add it to str. First add your 3 level up attribute points to dex bringing it to 19. Press the "Reset" button, which brings it down to 16. Now press the left arrow by dex 3 times to bring it down to 13. Now reassign all points to str.
If you want to reassign more than 3 points at a time, first add 3 to an attribute, press the reset button, add 3 three to the same attribute and repeat. Afterward when you press the left arrow by the attribute you'll be able to subtract the total number of points you added.